The TaiwanICDF eLearning Academy for Educators is aimed at reskilling teachers so that they can effectively employ media and technology to support learning in physical and virtual spaces (Technology Enabled Learning). The programme is designed to assist teachers in adopting blended learning strategies through a step-by-step constructivist and design-based approach. Participants will learn how to create content for online instruction and blended instruction.

Practitioners in diverse contexts – primary and secondary education, post-secondary education, vocational education, and workplace training – who plan to use online teaching will benefit from participation.

The Objectives of this programme include;

Programme Schedule


This module addresses ways of working with the digital tools and networks to which learners have access to in their contexts in order to enable them to create and manage their own online presences and footprints, and to exercise control over their expression of this digital identity (or identities).

This module also focusses on the processes of finding out which resources are available in their contexts, which skills they need in order to acquire the necessary capabilities to draw on these resources, the development of understanding how these resources are used in practice in their particular contexts, and the development of capabilities to evaluate, combine and create new resources.

Learners will also discuss ways of interacting with networks in a manner that is meaningful and purposeful. This entails constructively sharing information, knowledge and resources.

Learning Outcomes

By the end of this module learners will be able to;

  1. Evaluate personal digital literacy;
  2. Acquire strategies to develop digital literacy of others;
  3. Demonstrate understanding of digital identity and how it can be consciously and sub-consciously developed;
  4. Demonstrate an awareness about equity/inequity of access to resources;
  5. Understand the benefits and challenges of using open education resources;
  6. Reflect on their existing learning networks;
  7. Expand their digital networks;
  8. Discuss their contribution to changes in digital education;
  9. Identify how forming part of a network helps to build capacity.

This module will allow learners to acquire a better understanding of what it means to teach and learn in the 21st century. Learners will recognize the challenges faced as a 21st century teacher and will develop a vision for teaching and learning in the 21st century.

Learners will also do a thorough analysis of the elements of the connected classroom and will create activities that can be utilized in the connected classroom. The capacity of learners to teach in a virtual learning environment will be developed.

Learning Outcomes

By the end of this module learners will be able to;

  1. Analyze the elements of the connected classroom
  2. Develop a vision of teaching and learning in subject specialization for 21st century learner in a connected classroom.
  3. Develop critical thinking in 21st century education.
  4. Apply elements of engagement theory and 21st century learning to engage students in effective learning in the connected classroom.
  5. Create activities for the connected classroom.
  6. Analyse the virtual learner environment.
  7. Use virtual learning environment in teaching and learning.

In this module learners will explore the issue of assessing ICT integration and assessing ICT related teaching and learning. Learners will be exposed to tools that can be used in this assessment process. They will be required to use the insights into assessment gained from module one to explore tools and strategies to assess key skills related to ICT.

Learning Outcomes

By the end of this module learners will be able to;

  1. Develop a cross curricular approach to assessment;
  2. Employ various assessment methods for ICT integration;
  3. Develop a set of assessment guidelines for assessment during ICT integration;
  4. Identify ICT-related standards for assessment of ICT integration.;
  5. Evaluate the use of assessment tools for ICT integration;
  6. Design and assessment tool to gauge information literacy;
  7. Discuss ways of assessing critical thinking and creativity in ICT based teaching and learning;
  8. Discuss the role of feedback in assessment;
  9. Provide appropriate feedback to lesson plans and assessment tools.

In this module the learner will be able to manage a production, from initial stages to the conclusion, making use of audio-visual production methods and procedures. The learner will demonstrate effective use of production hardware and software and apply a digital non-linear editing system to develop and publish their product in an appropriate format for distribution.

Learning Outcomes

In this module learners will;

  1. Plan an audio-visual production;
  2. Use appropriate software to complete pre-production activities;
  3. Engage in production activities;
  4. Shoot News, Music Video, and Documentaries;
  5. Employ the appropriate steps for video editing;
  6. Publish audio visual product in appropriate distribution formats.

In this module learners will explore tools for developing animated sequences for instruction. These include opensource and freemium software that can be used online or as third-party tools. Learners will also be required to manage an animated production, from initial stages to the conclusion, making use of 2D animation production methods and procedures. Learners will demonstrate effective use of production software and apply relevant editing techniques to develop and publish their product in an appropriate format for distribution.

Learning Outcomes

Following this module, learners will be able to;

  1. Plan an animated production;
  2. Develop a script for an animated production;
  3. Use appropriate software and tools to complete pre-production activities;
  4. Engage in production activities;
  5. Develop appropriate characters and backgrounds for an animated production;
  6. Employ the appropriate steps for editing;
  7. Publish product in appropriate distribution formats.

This module explores the use of open-source software to create industry standard digital graphics products. These tools include, but are not limited to, Kitra, Inkscape, Gimp, and presentation tools. Learners are free to explore other tools that can support graphic design to industry standards.

Learning Outcomes

Following this module, learners will be able to;

  1. Apply the tools and features of Graphic Design Software to work creating and editing graphics;
  2. Apply the appropriate steps to crating professional imaging projects using Graphic Design Software.

In this project participants will develop open education and digital resources to support technology-enabled instruction. Learners will explore repositories and apply specific tools to create and share content for their areas of specialization.

Learning Outcomes

Following this module, learners will be able to;

  1. Plan technology-mediated instructional activities.
  2. Curate OER content for technology-enabled instruction within their contexts.
  3. Use appropriate platforms for the delivery of instruction.
  4. Use appropriate tools to assess learning within a technology-enabled context.
  5. Use platform-based learner analytics to make decisions about assessment outcomes.

Instructional Team

royston emmanuel
Royston Emmanuel
eLearning Specialist
dayne sydney
Dayne Sydney
Instructional Development / Design Officer
ted sandiford
Ted sandiford
Animation / Audiovisual Specialist
cathy james springer
Cathy James Springer
Instructional Design with Technology Specialist
krissa johnny
Krissa Johnny
Instructional Designer / Curriculum Developer

Frequently Asked Questions

This programme is intended for teachers, educational adminstrators, individuals working in education, human resource personnel and generally anyone who has an interest in conducting instruction and training in the online context.

The duration of this programme is 192 hrs or four months. Learners will be required to complete two modules each cycle.

On completion participants will recieve a Certificate in Technology Enabled Instruction from the Sir Arthur Lewis Community College. This certificate is supported by micro-credentials based on the competencies acquired for each module.

This programme costs USD50 per module. Participants can pay the total upfront or use the pay-as-you-go model.

This programme employs a blended approach to instruction. Participants will engage in two webinars for each module. Participants will also interact with module resources on our online portal. Participants will also use collaborative design and development environments to author digital products for instruction.